Thursday, May 21, 2009

Containment Unit-rendering photographs

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On top of rendering homemade textures, I also experimented with using actual photographs of metal containers and using photoshop to create a greyscale texture maps to give the ribbed texture more pronounced depth and to be able to work with a changing light source
I also put my photoshop generated colour map to see how well it stacked up (lame pun) against the photograph maps.

The photographs used in this image are open license.

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