Sunday, August 30, 2009

New Idea

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I really didn't want to scrap the Polynesian aspect of the work, so I scrapped Bauhaus because it's common enough, and I'm not looking to make something that can be considered "normal", so I'm throwing Byzantine/Middle Eastern in with Polynesian, and so far it's coming out great!

First Official Classwork-SCRAPPED



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I've officially began Animation 130 last week, and the semester's project will be to combine two different forms of architecture to create an environment, and placed into the Unity game engine. I had decided on a combination of Polynesian and Bauhaus, but as you can see, the structures just start to look like beachfront hotels, and that's not what I'm really aiming for here.